Work
Projects across AI systems, products, and new interaction models.
Most of my work sits where engineering, product, and behavior meet - systems that need to perform in the real world, not just in demos. This includes self-evolving AI agents, commerce platforms, ambient interfaces, and research prototypes that later shaped how I build products.
Self-evolving AI systems @ Sentient
From Sentient Chat to Eldros, I've worked on open-source AI products, evaluation systems, and enterprise tooling designed to improve agent performance over time.
Highlights
- Users at peak
- 11M daily
- Requirement adherence
- 30% better
- Team
- Led team of 6
Media pipeline @ ShopOS
Founding engineer on a GenAI commerce platform, building image, video, and workflow pipelines for major retail brands from the ground up.
Highlights
- Role
- Founding engineer
- Clients
- Shein, Reliance, Myntra
- Funding
- Path to $20M seed round
Spatial commerce @ Scapic / Flipkart
Built and scaled 3D and AR commerce systems for large catalogs, helping users better understand what they were buying and giving brands a better way to sell online.
Highlights
- Sales lift
- 30%
- Engagement increase
- 40%
- Return reduction
- 10%
- Team
- Led team of 8
Voice-first exploration with WearableAI
An app exploring ambient AI across Ray-Ban Meta, iPhone, and CarPlay - built around multimodal context, voice-first interaction, and everyday utility.
Highlights
- Devices
- Ray-Ban Metas & CarPlay support
- Platform
- Native Apple integrations
- Architecture
- Multimodal AI workflows
VR + LLM communication coach @ DePaul
Led a research project exploring how VR and AI could help users improve communication through real-time feedback and embodied interaction.
Highlights
- Participant outcomes
- ~25% improvement
- Feedback latency
- Sub-1.2s pipeline
- Scope
- Research, prototype, deployment