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Work

Projects across AI systems, products, and new interaction models.

Most of my work sits where engineering, product, and behavior meet - systems that need to perform in the real world, not just in demos. This includes self-evolving AI agents, commerce platforms, ambient interfaces, and research prototypes that later shaped how I build products.

Self-evolving AI systems @ Sentient

From Sentient Chat to Eldros, I've worked on open-source AI products, evaluation systems, and enterprise tooling designed to improve agent performance over time.

Highlights

Users at peak
11M daily
Requirement adherence
30% better
Team
Led team of 6

Media pipeline @ ShopOS

Founding engineer on a GenAI commerce platform, building image, video, and workflow pipelines for major retail brands from the ground up.

Highlights

Role
Founding engineer
Clients
Shein, Reliance, Myntra
Funding
Path to $20M seed round

Spatial commerce @ Scapic / Flipkart

Built and scaled 3D and AR commerce systems for large catalogs, helping users better understand what they were buying and giving brands a better way to sell online.

Highlights

Sales lift
30%
Engagement increase
40%
Return reduction
10%
Team
Led team of 8

Voice-first exploration with WearableAI

An app exploring ambient AI across Ray-Ban Meta, iPhone, and CarPlay - built around multimodal context, voice-first interaction, and everyday utility.

Highlights

Devices
Ray-Ban Metas & CarPlay support
Platform
Native Apple integrations
Architecture
Multimodal AI workflows

VR + LLM communication coach @ DePaul

Led a research project exploring how VR and AI could help users improve communication through real-time feedback and embodied interaction.

Highlights

Participant outcomes
~25% improvement
Feedback latency
Sub-1.2s pipeline
Scope
Research, prototype, deployment